module Base
{

    item Military_Pants_Classic-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Black),
        ClothingItem = Military_Pants_Classic-Black,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Black;Military_Pants_Classic-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.5,
        WaterResistance = 0.4,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Black_RollUp;Military_Pants_Classic-Black_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Black_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Black),
        ClothingItem = Military_Pants_Classic-Black_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Black;Military_Pants_Classic-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.25,
        WindResistance = 0.45,
        WaterResistance = 0.35,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Black;Military_Pants_Classic-Black_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Black_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Black),
        ClothingItem = Military_Pants_Classic-Black_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
       IconsForTexture = Military_Pants_Classic-Black;Military_Pants_Classic-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.5,
        WaterResistance = 0.4,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Black;Military_Pants_Classic-Black_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Desert),
        ClothingItem = Military_Pants_Classic-Desert,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Desert;Military_Pants_Classic-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.25,
        WindResistance = 0.5,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Desert_RollUp;Military_Pants_Classic-Desert_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Desert_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Desert),
        ClothingItem = Military_Pants_Classic-Desert_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Desert;Military_Pants_Classic-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.2,
        WindResistance = 0.45,
        WaterResistance = 0.15,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Desert;Military_Pants_Classic-Desert_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Desert_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Desert),
        ClothingItem = Military_Pants_Classic-Desert_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Desert;Military_Pants_Classic-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.25,
        WindResistance = 0.5,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Desert;Military_Pants_Classic-Desert_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Green),
        ClothingItem = Military_Pants_Classic-Green,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Green;Military_Pants_Classic-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.35,
        WindResistance = 0.5,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Green_RollUp;Military_Pants_Classic-Green_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Green_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Green),
        ClothingItem = Military_Pants_Classic-Green_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Green;Military_Pants_Classic-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.45,
        WaterResistance = 0.55,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Green;Military_Pants_Classic-Green_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-Green_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (Green),
        ClothingItem = Military_Pants_Classic-Green_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-Green;Military_Pants_Classic-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.5,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-Green;Military_Pants_Classic-Green_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (White),
        ClothingItem = Military_Pants_Classic-White,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-White;Military_Pants_Classic-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.55,
        WindResistance = 0.6,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-White_RollUp;Military_Pants_Classic-White_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-White_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (White),
        ClothingItem = Military_Pants_Classic-White_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-White;Military_Pants_Classic-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.5,
        WindResistance = 0.55,
        WaterResistance = 0.55,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-White;Military_Pants_Classic-White_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Classic_Ground,
    }

    item Military_Pants_Classic-White_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Pants (White),
        ClothingItem = Military_Pants_Classic-White_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Classic-White;Military_Pants_Classic-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.55,
        WindResistance = 0.6,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Classic-White;Military_Pants_Classic-White_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Classic_Ground,
    }





    item Military_Pants_Cargo-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Black),
        ClothingItem = Military_Pants_Cargo-Black,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-Black;Military_Pants_Cargo-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.35,
        WindResistance = 0.5,
        WaterResistance = 0.4,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Black_RollUp;Military_Pants_Cargo-Black_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Black_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Black),
        ClothingItem = Military_Pants_Cargo-Black_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
         IconsForTexture = Military_Pants_Cargo-Black;Military_Pants_Cargo-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.45,
        WaterResistance = 0.35,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Black;Military_Pants_Cargo-Black_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Black_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Black),
        ClothingItem = Military_Pants_Cargo-Black_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-Black;Military_Pants_Cargo-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.35,
        WindResistance = 0.5,
        WaterResistance = 0.4,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Black;Military_Pants_Cargo-Black_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Desert),
        ClothingItem = Military_Pants_Cargo-Desert,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
         IconsForTexture = Military_Pants_Cargo-Desert;Military_Pants_Cargo-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.5,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Desert_RollUp;Military_Pants_Cargo-Desert_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Desert_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Desert),
        ClothingItem = Military_Pants_Cargo-Desert_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
       IconsForTexture = Military_Pants_Cargo-Desert;Military_Pants_Cargo-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.25,
        WindResistance = 0.45,
        WaterResistance = 0.15,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Desert;Military_Pants_Cargo-Desert_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Desert_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Desert),
        ClothingItem = Military_Pants_Cargo-Desert_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-Desert;Military_Pants_Cargo-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.3,
        WindResistance = 0.5,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Desert;Military_Pants_Cargo-Desert_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }


    item Military_Pants_Cargo-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Green),
        ClothingItem = Military_Pants_Cargo-Green,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-Green;Military_Pants_Cargo-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.4,
        WindResistance = 0.5,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Green_RollUp;Military_Pants_Cargo-Green_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Green_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Green),
        ClothingItem = Military_Pants_Cargo-Green_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-Green;Military_Pants_Cargo-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.35,
        WindResistance = 0.45,
        WaterResistance = 0.55,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Green;Military_Pants_Cargo-Green_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-Green_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (Green),
        ClothingItem = Military_Pants_Cargo-Green_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-Green;Military_Pants_Cargo-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.4,
        WindResistance = 0.5,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-Green;Military_Pants_Cargo-Green_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (White),
        ClothingItem = Military_Pants_Cargo-White,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-White;Military_Pants_Cargo-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.6,
        WindResistance = 0.6,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-White_RollUp;Military_Pants_Cargo-White_Tuck,
        ClothingItemExtraOption = RollUpPants;TuckPants,
        ClothingExtraSubmenu = PutOn,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-White_RollUp
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (White),
        ClothingItem = Military_Pants_Cargo-White_RollUp,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-White;Military_Pants_Cargo-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.55,
        WindResistance = 0.55,
        WaterResistance = 0.55,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-White;Military_Pants_Cargo-White_Tuck,
        ClothingItemExtraOption = PutOn;TuckPants,
        ClothingExtraSubmenu = RollUpPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }

    item Military_Pants_Cargo-White_Tuck
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Cargo Pants (White),
        ClothingItem = Military_Pants_Cargo-White_Tuck,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Cargo-White;Military_Pants_Cargo-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 35,
        BiteDefense = 25,
        Insulation = 0.6,
        WindResistance = 0.6,
        WaterResistance = 0.6,
	  Weight = 1,
        FabricType = Cotton,
        ClothingItemExtra = Military_Pants_Cargo-White;Military_Pants_Cargo-White_RollUp,
        ClothingItemExtraOption = PutOn;RollUpPants,
        ClothingExtraSubmenu = TuckPants,
        WorldStaticModel = Pants_Cargo_Ground,
    }





    item Military_Pants_Capri-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Pants (Black),
        ClothingItem = Military_Pants_Capri-Black,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Capri-Black;Military_Pants_Capri-BlackPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.2,
        WindResistance = 0.4,
        WaterResistance = 0.3,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Capri_Ground,
    }

    item Military_Pants_Capri-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Pants (Desert),
        ClothingItem = Military_Pants_Capri-Desert,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Capri-Desert;Military_Pants_Capri-DesertPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.15,
        WindResistance = 0.4,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Capri_Ground,
    }

    item Military_Pants_Capri-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Pants (Green),
        ClothingItem = Military_Pants_Capri-Green,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Capri-Green;Military_Pants_Capri-GreenPlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.25,
        WindResistance = 0.4,
        WaterResistance = 0.5,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Capri_Ground,
    }

    item Military_Pants_Capri-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Pants (White),
        ClothingItem = Military_Pants_Capri-White,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Capri-White;Military_Pants_Capri-WhitePlain,
        RunSpeedModifier = 0.98,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.45,
        WindResistance = 0.5,
        WaterResistance = 0.5,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Capri_Ground,
    }





    item Military_Pants_CapriSkinny-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Skinny Pants (Black),
        ClothingItem = Military_Pants_CapriSkinny-Black,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_CapriSkinny-Black;Military_Pants_CapriSkinny-BlackPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.1,
        WindResistance = 0.3,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Pants_CapriSkinny-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Skinny Pants (Desert),
        ClothingItem = Military_Pants_CapriSkinny-Desert,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_CapriSkinny-Desert;Military_Pants_CapriSkinny-DesertPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.1,
        WindResistance = 0.3,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Pants_CapriSkinny-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Skinny Pants (Green),
        ClothingItem = Military_Pants_CapriSkinny-Green,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_CapriSkinny-Green;Military_Pants_CapriSkinny-GreenPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.1,
        WindResistance = 0.3,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Pants_CapriSkinny-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Capri Skinny Pants (White),
        ClothingItem = Military_Pants_CapriSkinny-White,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_CapriSkinny-White;Military_Pants_CapriSkinny-WhitePlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.1,
        WindResistance = 0.3,
        WaterResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }





    item Military_Pants_Skinny-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Skinny Pants (Black),
        ClothingItem = Military_Pants_Skinny-Black,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Skinny-Black;Military_Pants_Skinny-BlackPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.25,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Pants_Skinny-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Skinny Pants (Desert),
        ClothingItem = Military_Pants_Skinny-Desert,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Skinny-Desert;Military_Pants_Skinny-DesertPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.25,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Pants_Skinny-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Skinny Pants (Green),
        ClothingItem = Military_Pants_Skinny-Green,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Skinny-Green;Military_Pants_Skinny-GreenPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.25,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Pants_Skinny-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Skinny Pants (White),
        ClothingItem = Military_Pants_Skinny-White,
        BodyLocation = base:Pants,
        BloodLocation = Trousers,
        IconsForTexture = Military_Pants_Skinny-White;Military_Pants_Skinny-WhitePlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.25,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }





    item Military_Pants_Shorts-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts (Black),
        ClothingItem = Military_Pants_Shorts-Black,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_Shorts-Black;Military_Pants_Shorts-BlackPlain,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.2,
        WindResistance = 0.2,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_Shorts-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts (Desert),
        ClothingItem = Military_Pants_Shorts-Desert,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_Shorts-Desert;Military_Pants_Shorts-DesertPlain,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.2,
        WindResistance = 0.2,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_Shorts-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts (Green),
        ClothingItem = Military_Pants_Shorts-Green,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_Shorts-Green;Military_Pants_Shorts-GreenPlain,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.2,
        WindResistance = 0.2,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_Shorts-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts (White),
        ClothingItem = Military_Pants_Shorts-White,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_Shorts-White;Military_Pants_Shorts-WhitePlain,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.2,
        WindResistance = 0.2,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }





    item Military_Pants_ShortsMini-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Mini Shorts (Black),
        ClothingItem = Military_Pants_ShortsMini-Black,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsMini-Black;Military_Pants_ShortsMini-BlackPlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_ShortsMini-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Mini Shorts (Desert),
        ClothingItem = Military_Pants_ShortsMini-Desert,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsMini-Desert;Military_Pants_ShortsMini-DesertPlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_ShortsMini-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Mini Shorts (Green),
        ClothingItem = Military_Pants_ShortsMini-Green,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsMini-Green;Military_Pants_ShortsMini-GreenPlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_ShortsMini-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Mini Shorts (White),
        ClothingItem = Military_Pants_ShortsMini-White,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsMini-White;Military_Pants_ShortsMini-WhitePlain,
        ScratchDefense = 15,
        BiteDefense = 10,
        Insulation = 0.15,
        WindResistance = 0.15,
	  Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }





    item Military_Pants_ShortsCargo-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts Cargo (Black),
        ClothingItem = Military_Pants_ShortsCargo-Black,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsCargo-Black;Military_Pants_ShortsCargo-BlackPlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.2,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_ShortsCargo_Ground,
    }

    item Military_Pants_ShortsCargo-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts Cargo (Desert),
        ClothingItem = Military_Pants_ShortsCargo-Desert,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsCargo-Desert;Military_Pants_ShortsCargo-DesertPlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.2,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_ShortsCargo_Ground,
    }

    item Military_Pants_ShortsCargo-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts Cargo (Green),
        ClothingItem = Military_Pants_ShortsCargo-Green,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsCargo-Green;Military_Pants_ShortsCargo-GreenPlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.2,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_ShortsCargo_Ground,
    }

    item Military_Pants_ShortsCargo-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Shorts Cargo (White),
        ClothingItem = Military_Pants_ShortsCargo-White,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_ShortsCargo-White;Military_Pants_ShortsCargo-WhitePlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.2,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_ShortsCargo_Ground,
    }





    item Military_Pants_KneeLengthShorts-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts (Black),
        ClothingItem = Military_Pants_KneeLengthShorts-Black,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShorts-Black;Military_Pants_KneeLengthShorts-BlackPlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_KneeLengthShorts_Ground,
    }

    item Military_Pants_KneeLengthShorts-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts (Desert),
        ClothingItem = Military_Pants_KneeLengthShorts-Desert,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShorts-Desert;Military_Pants_KneeLengthShorts-DesertPlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_KneeLengthShorts_Ground,
    }

    item Military_Pants_KneeLengthShorts-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts (Green),
        ClothingItem = Military_Pants_KneeLengthShorts-Green,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShorts-Green;Military_Pants_KneeLengthShorts-GreenPlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_KneeLengthShorts_Ground,
    }

    item Military_Pants_KneeLengthShorts-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts (White),
        ClothingItem = Military_Pants_KneeLengthShorts-White,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShorts-White;Military_Pants_KneeLengthShorts-WhitePlain,
        ScratchDefense = 10,
        BiteDefense = 20,
        Insulation = 0.15,
        WindResistance = 0.3,
        WaterResistance = 0.1,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_KneeLengthShorts_Ground,
    }





    item Military_Pants_KneeLengthShortsSkinny-Black
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts Skinny (Black),
        ClothingItem = Military_Pants_KneeLengthShortsSkinny-Black,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShortsSkinny-Black;Military_Pants_KneeLengthShortsSkinny-BlackPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_KneeLengthShortsSkinny-Desert
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts Skinny (Desert),
        ClothingItem = Military_Pants_KneeLengthShortsSkinny-Desert,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShortsSkinny-Desert;Military_Pants_KneeLengthShortsSkinny-DesertPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_KneeLengthShortsSkinny-Green
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts Skinny (Green),
        ClothingItem = Military_Pants_KneeLengthShortsSkinny-Green,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShortsSkinny-Green;Military_Pants_KneeLengthShortsSkinny-GreenPlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }

    item Military_Pants_KneeLengthShortsSkinny-White
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Military Knee-Length Shorts Skinny (White),
        ClothingItem = Military_Pants_KneeLengthShortsSkinny-White,
        BodyLocation = base:Pants,
        BloodLocation = ShortsShort,
        IconsForTexture = Military_Pants_KneeLengthShortsSkinny-White;Military_Pants_KneeLengthShortsSkinny-WhitePlain,
        ScratchDefense = 10,
        BiteDefense = 15,
        Insulation = 0.15,
        WindResistance = 0.2,
	  Weight = 1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Shorts_Ground,
    }



}